Nigromancy

"Black Magic" or Nigromancy is culturally maligned and feared. It serves as an umbrella term for several unsavory schools of magick that can be intermingled with devastating effect: demonology, necromancy and vampirism.

Demons, according to Academic Metaworld philosophy, are broods of spirits that are either created by or feed from suffering and terror. Canibal spirits are a type of demon native to Cascadia, other demons settled into the land with its immigrant population in the 1800s. Demons vary in power and intensity, but grow stronger when they are actively worshipped or provided with sacifice or sacrament. Demonology has two types of practioners- demonologists who are able to effectively command/control demons without resorting to inhumane tactics and diabolists who, usually under demonic influence, terrorize-kill-rape-torture animals, other spirits and humans for demons. In both cases, the demons act on the behalf of their invokers or chevals in a wide variety of ways.

Necromancers work specifically with ghosts and the energies of the ghostlands. Most necromancers are mediums as well but rather than simply communicating with the spirits of the dead, they command them and use them as servitors, possibly even ritually binding them into objects or living creatures. Nature spirits tend to shun necromancers making it very hard for them to practice shamanistic or wicce style magick in conjunction with necromancy. Powerful necromancers are able to force other types of spirits besides ghosts (including nature spirits) into their service but in such a way that it desecrates and corrupts them so that they are rendered demonic.

Blood-drinkers or vampires feed directly on the essence of living creatures, converting it into general magickal effects. Not all vampires need to literally drink blood, more skilled members of this school can steal essence simply through touch, including kissing. The process of essence theft can be extraordinarily sensual for the victim and even addictive so that some people voluntarily sell or give away their life force to blood-drinkers. Blood-drinkers tend to be very charismatic and mesmerizing, making it easy for them to find willing victims. They are able to channel and wield a great deal of essence for short periods of time but usually can't store it long, causing them to need to blood-drink or otherwise feed at least once a day, sometimes 3-4 times a day.